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I hope they make CF2 "remastered" instead of something CF3-esque

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I hope they make CF2 "remastered" instead of something CF3-esque

*The following is a repost of my points shared in the "General" topic as well, incase CF3 players only happen to be browsing the CF3 section of the forums.*

Its been pretty much over 2 years since ive played this game, just had a few games today however. Id absolutely love for this game to be made great again. Lets be real, the game has been dying out. But lets also realize; this game has so much potential its unreal. Theres so much that can be done with this game, but theres also ALOT that needs fixing.

- People love Curvefever 2 for its simplicity

Thats just how it is. Despite CF3 being full of bugs its not a great game, it looks pretentious and it looks too "forced" trying to be a game that it cannot be and a game that isnt good. Curvefever 2 looks pretty simple, and i think it can be made even greater with alot of things. Like the lobby hasnt been changed since i played the game years back and the lobby isnt really great or doesnt necessarily make alot of sense. Give it a more simple style, be able to sort games, just have the lobby make more sense and more simple would be great, also for new players so they know whats going on. Idk if any of y’all played Runescape, but look what Jagex did to Runescape by slamming tons of updates into the game and changing the fundamentals of the game, that made everyone quit, then they re-launched an Oldschool version with much more simplistic graphics and it’s a huge success surpassing the “main” game by far. The game would be even greater if they didn’t have two versions of the game but just focused on one. The same goes for Curvefever 2, if all bugs were fixed, if the game kept its simplistic style but looked cleaner and with some marketing initiatives this game could be huge, it has all the right elements. The fundamentals of the game is great, the idea behind hot&cold colours being the teams, the way that scaling of points scale is nice and seems balanced like with 8 players in FFA you play till someone has 70 points and you have to win by 2 pts etc its all nice. The clan system also seems nice, could use a bit of tweaking tho but generally I think its cool.

 

- Attention to detail

The game doesnt have to be something fancy, because the game is good itself, the whole concept of CF2 is so good that you just need to up the "surroundings" and those aspects in order to make it a great game that is enjoyable to play. Everyone loved CF2 and it was popular despite the game being full of bugs and not very well marketed. Imagine where the game could have been nowadays. Take care of the small things that makes the game more enjoyable and simple and easy to get to then the whole Curvefever 2 experience will be much greater.

Here are some suggestions that i think can make the game greater:

- Remove tribunal, it doesnt (didnt) work and people just voted ban xx player blindly because they knew that way they would get coins. It doesnt make sense. And people talking trash and flaming should just have a mute that would scale, like 1 day, 1 week, 1 month etc for flaming that way they wouldnt be able to talk and it wouldnt be a problem. The only thing we need to ban people for is cheating, rank boosting, teaming in FFA and things like that, flaming etc. can be handled with a mute, if its really extreme a temporary ban may be the way to go initially.

- Fix the layout. Some things looks graphically really bad. Like i have 1467 friends or so and i cant see the last digit of my friendlist, whenever i get a friend request i get a lag spike and things like that are annoying. Im sure you're aware of what could need a layout enhancement, it hasnt been improved since the start. Just make the overall design of the lobby greater and perhaps also in-game like when u can see people spectating maybe instead of having people in the bottom maybe have the names smaller scaled down on the side so its easier to see. Its things like that that would be neat.

 

- The CF2 tournaments worked pretty well id say, good updating and pretty easy to see where ure going, make sure speed games is also represented and make sure u advertise for the tournaments within the game so the casual player will look into it. Also stream it on twitch for some publicity.

 

- Balance rewards, coins and everything a bit. Currently u can buy 12.000 coins for 10€. Thats absolutely ridiculous. U get 1 coin every minute u play in game, so 12.000 coins is equivalent to 200 hours, and 10€ is less than the minimum wage for 1 hour. Thats HORRIBLY unbalanced and it shouldnt be "pay-to-win" like that, i dont care that much about it since its just cosmetics, but if you REWARD players for playing the game and for playing the game alot rather than just handing everything out for 10 euros, then it would also encourage and make more people keen on playing. The idea behind colours, icons and coins is great tho and it has worked out pretty fine, but maybe look into scratching the current coin system completely and add a new better one that is balanced. Look into maybe giving coins out for how many points u get out of the total points in a particular game, hand out coins based on whether u win or lose, or let top 4 in 8-man FFA get 1.5x as much as bottom 4 or something like that. Theres so much that can be done and it just needs a sort of balance. It may be fine to have it so u automatically get 1 coin for every minute the game lasts but then u also get coins for other things like winning, place u finish or make it scale in some kind of way, and then just adjust rewards accordingly to this. It would be great if u just scratched the current coin system completely upon introduction of a new, but hopefully with a relaunch u don’t start all over with the number of games etc one person has, ones rank etc, u can keep that if you ask me just some certain things that needs to be scratched / re-thought out. Also the whole idea where you have to pay 20 games to play in premium games but ure only rewarded roughly 8-10 coins for playing in these games is sort of weird. Maybe make premium games free (but you have to pay if you want to make the premium game but not to participate) or just like 5 coins or something, this current system is a bit weird.

- Dont allow guests. I dont think this would be a bad idea if all had to sign up to play, it meant that people would get appropiately rewarded with ranks etc and it would help with cheaters and people just destroying games (look at how many guests that leave games, it makes it unenjoyable since guests are typically in "Noob" games so these "noobs" will get sick and tired and fed up by people leaving the game, they’ll have a poor first experience) Maybe have it so for the first 10-20 games a player will be assigned to a random game (perhaps with other new players if possible or low-ranked players) so this way new accounts are not used for boosting right off the bat (even though they still can if they just lose all their first 10-20 games intentionally but the point still stands)

 

- Just Team Rank and FFA rank and potentially 1v1 rank if u still want that concept. But don’t split it into regions like Asians, Europeans and Americans, I don’t think that’s a good strategy and its too hard to tell the difference between the regions with that sort of system. Just a simple world ranking is nicer and much easier to conclude something from.

 

- Have a clear set of rules! And make them visible upon account creation and visible on the site as to what the rules of the game are, and make sure u define it. With many things in this game it’s a grey area, but maybe define what is okay and what isn’t, whats okay in tourneys what isn’t so people are not in doubt and make sure u punish cheating accordingly so u don’t incentivize people getting away with it. Make it clear is it okay to team in FFA? Is it okay to target the leader in FFA (if this is done solo id say so, we just need definition) is it okay to kill ur own teammates purposedly in team games to lose the game (of course not, so make sure things like that is punished as well so people don’t lose for a team to boost the opposing teams and stuff like that)

 

- Dedicated support team & moderators! In order to have people to enforce this set of rules its obviously important with a support and moderation team that can handle all the inquiries and all the reports and stuff. Make sure its EASY to get in touch with moderators, make sure the response time is low and make sure they take care of things accordingly and make sure that they handle the cases as theyre supposed to. This group should handle reports but also people appealing a case if they think they’ve been punished unjustifiably they can give an explanation and the mod team can review the case a second time or adjust the punishment given. Its just important that theres a group of people dedicated to this that take care of cheaters and flamers so that the community don’t lose faith in the community they themselves are apart of and so they don’t lose faith in the moderation staff if the staff does not take action against said cheaters. It makes the game more enjoyable for all parties.

 

- If you insist on having something that is “CF3 esque” it should just be some custom maps in the game that doesn’t count towards ranking and towards the official game, at least in my opinion. It should just be for fun and spaz, but I don’t think its great for the game overall if it takes too much attention, focus on the important aspects of making this game great again in the first place. Its like Dota 2 also have custom games that differs from the “main” game but it shouldn’t really be taking away from the main game - because that is the most important thing.

 

- The ability to select certain game modes without having to do it manually. It’s a small thing that makes a great difference, these selected game modes could also be shown in the lobby so people know what they are going into. For instance “Thin”, “Thin&Corner”, Red FFA Speed (Red Speed is the only powerup here), Green Team Speed (Green Speed + Circles + Eraser + Fullscreen), Special powerups, Custom powerups (if it says custom powerups in the lobby it can mean that its whatever powerups the host decided to toss in, but then you at least know as a player entering this room, that you are going into potentially some weird powerups).

 

Marketing. The more people that play/try this game the more people will be likely to play it, that’s just how it works. Many people do not know about CF2 but then when they try it theyre hooked right off the bat because of how awesome it is (obviously not now with the current state the game is in, but the point still stands). Make sure ure visible on twitter, facebook and bring back some life to the curvefever subreddit as well (its gonna be a huge mess with all of this if u have several curvefever games then people cant tell if were talking about CF2 CF3 maybe CF1 or whatever the deal is, its much “easier” if we are all talking about the same game when we’re operating on the social media). Get some people to stream it on twitch as well and bring some activity there, maybe show the current people streaming the game somewhere on the site to give them publicity in return and to get people to watch it on twitch and so the game climb up the twitch rankings. Some exposure of the game is essential and could spark some life into it. I’d love to take part in this myself in all the ways I can help because id really love to be able to bring back CurveFever into a state that it truly deserves to be in, so if I can help by being a moderator, as part of the support group then id love to, id also like to stream the game on twitch if its relaunched and when its in a shape and form that’s worth showing the rest of the world.

 

These are just some rough ideas I have, theres obviously much more that need fixing and improvements, but the FUNDAMENTALS of this game are absolutely great, it just needs an overhaul and some tweaks and then I truly believe that Curvefever 2 (or Curvefever remastered) can be made even greater than it ever was.

 

 

-- NoSlayer :) 

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As the text is just too long, I won't quote and just write about some general points you mentioned, where I disagree or a comment is needed.

1. "Remove Tribunal"

The tribunal isn't working since august(working with old domain ...) and we clearly see the downfall of the behaviour at the ingamechat. Also behaviour reports would spam the forum too much, so it is a good idea to do it on a seperated part. Also it's the only option to get extra coins(without the need of cash) and mods do a review on it, so the bans are fair.

2. "Tournaments"

The tournaments are very nice indeed( there are already enough speedtours, no need to mention this Blum 3 ) and there are also In-game banners to advertise them.

At the past we had some streamers/recorders like MeeDeN/HAESSLON, FIoflorian, CurveFever TV, ... and also an organized twitchchannel, but for this you need passionate players who do this on a regular base.

3. "pay-to-win"

The coins are just there for cosmetics as you said, so it doesn't matter if you can get it faster, when you pay for it. I think a better idea would be to reward progress, like special colour for 1k played games,10k played games, ... or other rewards which can't be bought(and hard to get for people who create again and again 2nd accounts).

About the price you need to remember that most of the players don't earn their own money, as they are to young. I think those cheap prices are okay.

4. "Coinsystem"

I disagree with the idea to reward the place at a room. This can just be done if the players are selected random, other way around you can easily farm coins by playing against noobs.

5. "Premium rooms"

At the past when there was no coinsystem, you only could play premiumsettings, if you have a premium player who hosts the room. Throught the coinsystem everybody can do it and your friends play for free anyway, if you are premium. Also if you have no premium friend, you are forced to play same FFA/1vs1 which is a better training for your solo-skills and gives you a lot more experience. 20 coins are earned fast, so I don't think that it is too much.

6. "Guests"

I kinda like the system as it gives new players the chance to play the game without long time needed to create an account. Remember that Guests are a majority of the game and started most of the time their CurveFever experience at school where you don't have soo much time to play the game and also pauses throught teachers standing behind you :D(would destroy your stats fast Blum 3 ). Also I see many new players who don't have a feeling for the ranksystem yet and just leave when they want to as the rankdrop doesn't matter, if you just play for your fun. So it wouldn't really change if people are forced to create accounts.

7. "Regional Servers"

For some months I was playing a lot at the american server(bad connection to europe back there) and I clearly have to say that the gameplay is different. I'm a known speednoob and still I managed it to get a 1vs1 rank above 1750 there, because speed isn't played very often at the american server. At EU I wouldn't even get 1300 back there, by just playing speed 1vs1. The prefered gamemodes are different at the different servers and this causes a different style of gameplay. Putting this all together as one rank would result as unrealistic ranking. This is almost the same as with FFA and 1vs1 before it got splitted. Cut/Perny were leading at the FFA rankings for several months by just playing 1vs1(ranks between 2200 and 2500), but with real FFA games it would have been very hard for them to get a good rank above 2000.

8. "Moderators"

The mods help the community as good and fast as they can, with cheatercases or at the different forumsections. Also the supportsystem involves the moderators, where the devs can pass on supportmails to the moderators to manage the cases. The new moderators are selected players, where the team thinks that they fit to the position and the team also helps them as good as they can to introduce the new moderators to everything. So you can be sure that the mods are passioned and know how to handle everything.

About actions against cheaters, it is the work of mods and community together. The mods just can punish things they know about. So the players need to report rulebreaks/wrong behaviour/ ... .

9. "Selected gamemodes"

At the past several players asked for Angel favorite setting(s) button(s), so you can save a special setting at a button and just click on it, when you create a room next time. Sadly this was never introduced. Only feature that was connected to this, was the "remember-function". Because of this you always have the setting of the last hosted room, when you create a new room(Is bad, if a host left a room with weird setting and you go on as next host).

 

I agree with you at most of your other points/ideas, which weren't commented at this post.

 

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Im glad someone brought this up, i support the idea of making cf2 a better game. The players dont want cf 3 or 4. The fact that cf3 got cancelled and cf2 is still here says enough. You are right tho, the game is sort of dying sadly. The community did get divided by making a new game and leaving the old one intact. We dont have THAT many players.

 I think it would be a great move for the people regarding this decision to build upon cf2 instead of making an entirely new game which nobody asked for. Give the players what they want and the game will be succesfull once again. There is a lot of room for improvement, NoSlayer gave some good examples but I'm sure there's a lot more. Thanks to NoSlayer for taking the time to make this post.

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@Nowdny - Thanks for sharing your thoughts, i dont agree with everything you said but its nice to get other eyes on the cake. So thanks.

 

@Superman - Thanks for the feedback sir. Yes there is alot more than what i just mentioned, thats due to the fact that theres so much that can be done with Curvefever 2 in order to make it an even greater game than what it once was, so these are just some brief ideas as what i think could be pushing the game in the right direction. Thank you :)
 

 

-- NoSlayer :) 

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Superman. wrote:

Im glad someone brought this up, i support the idea of making cf2 a better game. The players dont want cf 3 or 4. The fact that cf3 got cancelled and cf2 is still here says enough. You are right tho, the game is sort of dying sadly. The community did get divided by making a new game and leaving the old one intact. We dont have THAT many players.

 I think it would be a great move for the people regarding this decision to build upon cf2 instead of making an entirely new game which nobody asked for. Give the players what they want and the game will be succesfull once again. There is a lot of room for improvement, NoSlayer gave some good examples but I'm sure there's a lot more. Thanks to NoSlayer for taking the time to make this post.

Cf3 got cancelled? Is there somethin Im not aware of? Or im still dreaming and didnt wake up?

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onCocaine wrote:

Superman. wrote:

Im glad someone brought this up, i support the idea of making cf2 a better game. The players dont want cf 3 or 4. The fact that cf3 got cancelled and cf2 is still here says enough. You are right tho, the game is sort of dying sadly. The community did get divided by making a new game and leaving the old one intact. We dont have THAT many players.

 I think it would be a great move for the people regarding this decision to build upon cf2 instead of making an entirely new game which nobody asked for. Give the players what they want and the game will be succesfull once again. There is a lot of room for improvement, NoSlayer gave some good examples but I'm sure there's a lot more. Thanks to NoSlayer for taking the time to make this post.

Cf3 got cancelled? Is there somethin Im not aware of? Or im still dreaming and didnt wake up?

 

Yes. They called the project off and it seems like they will be launching a new Curvefever game. Hopefully this can just be a remaster/improvements to Curvefever 2 in some sort of way. You can see the more here: http://forum.curvefever.com/content/curve-fever-3-failed

 

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Greetings General Graardor

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General Graardor wrote:

He has my word,

Greetings General Graardor

 

Haha thank you Graardor!

 

-- NoSlayer :)

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NOWODNY2 wrote:

1. "Remove Tribunal"

The tribunal isn't working since august(working with old domain ...) and we clearly see the downfall of the behaviour at the ingamechat. Also behaviour reports would spam the forum too much, so it is a good idea to do it on a seperated part. Also it's the only option to get extra coins(without the need of cash) and mods do a review on it, so the bans are fair.

NoSlayer wrote:

The thing about tribunal is, whilst the majority do rightfully deserve to be banned/muted theres also a minority that shouldnt be, but they are simply due to the nature that the majority (96% esque) votes in favor of banning they barely read through the actual reports. So this creates a flawed system that if you enter the tribunal your account will basically be sanctioned because people click on "Punish" no matter what basically.

source

Because of some changes, I can add some more info to this. Since 13.09.2016(data from jezevec10) the reports at tribunal got stuck as the CurveFever2 domain changed from curvefever.com to forum.curvefever.com and this didn't got changed at tribunal untill yesterday. Last opened tribunal case at 13.09.2016 was case 1413 (+ a few case wish didn't finished before 13.09.) and last case before tribunal was working again is 1536 making it atleast 124 cases which didn't got finished. Yesterday throught the update all the coins got paid and the bans executed. In total there were 76 bans making it a little bit more than 61% of the cases punished. All other had no result or got pardon.

And as I already said, all cases get reviewed, so there won'T be anybody punished who doesn't deserve it.

 

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Is there any new information about a new CurveFever version yet? Because im not so active anymore, but i would still like to know that.

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Is there any new information about a new CurveFever version yet? Because im not so active anymore, but i would still like to know that.

http://forum.curvefever.io/t/state-of-cf4-1/1213/8

http://forum.curvefever.io/t/state-of-cf4-2/1269

general forum for "cf4" http://forum.curvefever.io/c/cf4

If you look out for the comments of Rojoss, you will be up to date.

 

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