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Decrease of ranks / Records impossible

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Haru. †'s picture
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Decrease of ranks / Records impossible

Hello Curve Fever team,

I just want to share my opinion about this weekly rank decrease for the top players.  When this idea first got implemented I thought it would be a nice invention. But with time I realized the consequences this system has. Nowadays the ranks of the top players are getting lower and lower compared to times in the past. We had always around 70-100 accounts with a rank  > 2000 and now we have max. 25-30 accounts with such a rank in FFA or Team. Furthermore it's totally impossible to achieve any new record due to the lower ranks of your opponents, which is my biggest problem with this system. I know most players aren't effected of this... but players like me have very high records and one motivation of mine to play the game (beating my old records) is now completely ruined... simply because it's impossible to achieve any rank near to my old personal records (2618 in Team for example) in a fair manner.  I think this system will decrease the overall top ranks further and take away any motivation to gain rank, because rank itself is useless. It has no effect or benefit and now you can't even go for records anymore.

Sincerely regards, Haru. 

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I totally agree with you ! 

Its ok if you lose 1% of rank if you are inactive, but weekly rank decrease is unfair!!

Tranquility. †'s picture
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You are aware that 50% of those 70 players you mentioned were ranksavers who didn't deserve their rank? Now it's more realistic. But indeed, breaking records is very difficult now. What do you propose we do?

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Personally i liked the situation before more then the situation atm. The rank decrease made lots of goals for high ranked players simply impossible. In the situation before there was way more competitions between the high ranked players which made the game more fun for them. Of course in the old situation we had the problem of ranksavers but we all knew who those persons were and we all knew they didnt deserved it. So at least for me it wasnt a that huge problem.

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ffa eu nr. 90
1v1 eu top 7.4%
team eu top 18%
Clan: UHUH

I posted something with the same interrogations.

IF the points are redistributed, the records will eventually be broken (Except the 2570 FFA from Cut, which should be removed imo), the fact is most players from the top 50 have been inactive since this rank decrease started (June, right?), so the ranks keep getting lower. The more active players there will be, the highest the ranks will get.

Maybe there could be a "reset" for records: keep the former stored for "history", but record new ones starting from a particular date, when most players get active again and the ranks eventually reach some stability. (Next october? November? New rules, new records, right? (Happened in javelin throw, when they redesigned the thing. The old records still exist and are further than the current ones, but there's a distinction.)

onCocaine's picture
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Honestly, current system indeed stops players from breaking any records. People aren't able to get higher ranks and therefore it just puts them on a specific FFA points level and there are no points to gain. Players were free to gain higher ranks without a possibility to lose it just like that except inactivity and that made more players having high ranks. More FFA points = even more FFA points. More higher ranks = even more higher ranks.

Former system wasn't working well because of 1v1 games that counted to FFA ranks and therefore a lot of players made themselves super high because of gaining a lot of points in 1v1 games. We have different ranks now for that (1v1 and ffa separately) so that decreases a number of potential rank savers. Though some players were saving their high ranks by playing with lowest people possible (like 2300 againt two 700s) to fullfill one ranked game per week rule. What about coming back to an old system and changing this rule into one ranked game per week with people max 300(400/500 ?) lower rank that a specific high ranked top player (where an average rank of a room matters)?

For example: if 2300 player plays with two 700s to save rank it won't stop system from decreasing his rank - 2300+700+700=3700, 3700/3=1233,3. 1233,3 < 1800 (where 1800 is abovementioned average rank of the room).

There could be "friendly FFA games" where high ranked players play just to help one of their friend who has the highest rank but since they are all in Top 100, they are all easily seen and will be taken under investigation in case of any suspicious games. Plus like wilco said everyone knows who is able to cheat and just save rank and who really plays.

Current system is ok but it stops people from gaining any high ranks totally and makes them stay at the same FFA points level forever without being able to gain any more records and breaking records.

Edited by: 
onCocaine on 30 July, 2015 - 23:10
sundus. †'s picture
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I miss the old ranking system, so I agree. The standards are waaay lower than back then. xD

    

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Thx all, luv u QT's <3 

Wouldnt a solution be to say that you should atleast play 1 1v1 game, 1 team game and 1 ffa game every week or you would get rank decrease

But all games HAVE to be RANKED! This means that if you are 2500 ffa you have to play one ranked ffa game every week? In that way the player would either win and become 2503  or lose the rank and then he/she would be more active in that way? (trying to win it back or smth like that)

A huge thanks to everyone for making this game so fun! You'll all be missed <3

Records:
FFA: 2059
Teams: 1963
1v1: 1761

https://www.youtube.com/watch?v=pWxFrld20eo one of my best cf moments ;3

Haru. †'s picture
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The problem we have at the moment you can see if you look at me. I have now 2300 team rank and I am way ahead of  everyone else. Even the second one is many points behind me. And right after him it gets rapidly lower and lower. I play 90% of the time against <2000 people, because most of the players don't have higher ranks anymore. It's totally impossible for me to achieve any higher rank, even though I win almost every game I play. But back in the days 2300 was more like normal for me and there were like at least 5-10 players with such a high rank. Today it's even hard to achieve this rank, because as you can see... I need to win almost every game to stay at this level and to get higher with very little steps (even though I play against lots of pro players). I simply just can't get even in the near of my old records. The competition got totally ruined, like wilco said. I am now at a point where I would personally vote against this system. Rather competition than some rank savers - which never played serious games anyway. The game got very dull for me and I would love to change this system somehow. 

Edited by: 
Haru. on 30 July, 2015 - 23:27

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Edited by: 
scherbatsky on 1 August, 2015 - 03:01

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Edited by: 
scherbatsky on 1 August, 2015 - 03:01
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the weekly derank or for pro players mean that second acc's can get to 2000 in it's first day. which in the end can be very unfair for everyone. it need to be removed.

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I don't understand why everyone is still discussing, seriously. It is obvious that it is the rankreduces fault for the low top rankings. I used to be 2k, too, but i do not have any motivation to become it again, cuz i will lose it properly caused by the rankreduce. You should remove it. Ranksavers can be reported as said in the new cheater rules by alan, so we got a solution against them. In my opinion this rankreduce completely destroys curvefever and takes every will to try breaking records.Scherbatsky is right, most pro players left this game or are not playing very actively, but this is caused again by the rankreduce. SO I BEG YOU PLEASE REMOVE IT!!!!

Don't even try if you won't take it serious.

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Edited by: 
scherbatsky on 1 August, 2015 - 03:01
Gilnash †'s picture
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+1 haru, it's almost impossible to get such high ranks again. I remember the TOP 50 was at least > 2000 as you said in FFA and ofc aswell in the teamranks. First i also agreed to make such a great update to have a weeklydecrease to stop the " ranksaver " but lately i dont know, its destroying the meaning of the rank, kinda. I would like to get the old ranksystem back aswell. Its funnier to play with high rank again without thinking about the decrease every week and it gives u a lot more motivation to get such records again. 

Pju ♥

Tranquility. †'s picture
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If I had to make a new post, dated from today, with new rank records for this new ranking system: would you be happy with this for the meantime? I understand the frustration. But I also kinda agree with Katja in that ranks are kinda deflating because of there being less "pro" players here.

By the way just for some added info: you mentioned mods can just do the cheater cases all the time for ranksavers - we want this kinda stuff to be fully automated if at all possible. That's partly why the decrease was added. 

 

So all-in-all, I'm sure all of this stuff will be looked at for the re-make. Thank you all for your feedback.

 

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ffa eu nr. 90
1v1 eu top 7.4%
team eu top 18%
Clan: UHUH

I think Incred asked for such a thing a looong time ago, but could you publish some statistics about ranks? Like how many players are active overall, how many players between some intervals, etc..

It would clearly help to see if the rank decrease seems so hard because of fewer active players, and if that's the case, the lower intervals must have got larger as a consequence.

turtle_kntm †'s picture
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Sounds like capitalism trying to knock off the socialist reform.

It's a valid point but I think bringing back the old system might will bring back the rank inflation and people will always want to have more and more rank. In the most extreme occation, letting the record to be broken easily will cause people playing with a futile purpose. Personally, it makes me sad when my rank gets boosted to a stage where I don't even know what it means anymore and if I deserve it or not. Sometimes you get lucky and earn a lot from a winning streak and the next day you wake up finding yourself overranked. If you bring back the old system the rank inflation can make you feel really empty. 

Although I see the problem, maybe reduce the reduction would be better idea.

 

Edited by: 
turtle_kntm on 31 July, 2015 - 18:40
Haru. †'s picture
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Pro players are still existent. Yes, some of them aren't playing daily anymore, but just in the last few days I played against many of them. The problem with the new system is just... you need to be very active to keep a good rank. If you start to play just once in a while, like many pro players are doing it nowadays, you will get lower and lower, even if you are much better than your rank is declaring. If I would start now to play maybe just a few times in a week, I would probably drop down below 2000 and I would still play better than that. 

And that is the diffrence between the old and the new system. Back in the days not all pro players weren't much more active than they are today. But they didn't lose their rank like they do today. When inactive players came back they still had their high rank and thanks to this the overall ranks didn't crash. And I don't fully agree with scherbatsky... there are still enough players, but most of them are just lower ranked than they used to be. I see many players being like hundreds of points lower than they were. Many people are for example still playing FFA  and we have there the same matter like in Team. The ranks are getting lower and lower, even though still enough players are present. 

The problem is the new rank decrease system, not the "inactivity" of a couple of top players. You are forced to play very active, consistent and without any loss - if you want to be high ranked -  and Curve Fever was meant to be a game which you play for fun and from time to time. 

Edited by: 
Haru. on 31 July, 2015 - 16:57
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We don't want 90 of 100 inactive players under the top 100 so it's all nice as it is.

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