14 Jun 2016
During our technical test, we found out we had big performance issues. Many people were barely able to run the game. This called for great action from our side, as explained in this post.
Therefore...
28 May 2016
We have been developing a new powerup HUD (Heads Up Display). With this new Heads up display players will see better which poweup is finishing when. It shows maximally 3 countdowns at once, so it is...
10 Apr 2015
Today I'm posting a small blog about our constant battle with lag, and what we have done to prevent it.
There are multiple things that are seen as lag:
Framerate lag
Network lag
I'll focus on one...
30 Jan 2015
Happy New Year everybody! This is going to be the first blog post of the year. When we started the blog, we told that we would write every week. But soon it turned out that writing once a week is...