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Curve Fever

Dev blog: tweaks and improvements

4 Dec 2016 - 09:22

Hi guys,


It  is so cool to see all your ideas in the feedback and bugs section. We really read them regularly to see what is the most wanted features in the game.


The upcoming week the holiday action will start! More on how it will work in another blog post :)


As for the other things we are working on, we are working on a lot of smaller features, being:

  • Retina support
  • Matchmaking in arena games
  • Save settings online (not in a cookie)
  • Profanity filter
  • Put Custom games as an option for new players on login
  • Give lag to the laggers, instead of to the rest of the players. This means that input from a player that is delayed too much, will be accepted by the server, but by a maximum delay. 



Competitive games in Curve Fever 3

5 Dec 2016 - 11:45

Hi guys,

As you know we are working hard on improving Curve Fever 3. We would like your input on how we can best incorporate competitive play in Curve Fever 3.


Our roadmap

To do so we first need to explain to you how our roadmap looks like for Curve Fever 3. It basically consists of:

  1. Matchmaking based on rankings
  2. Iterate over rankings
  3. Implement friends
  4. Implement teams and so that you can play team games with a party/friends
  5. Add more options for custom games
  6. Implement XP

We would like to ask you the following quesion:


How to implement competitive play in CF3?

As you know, Curve Fever 3 is a tad different than Curve Fever 2 in its setup.


Curve Fever 3: Dev Blog - Rankings and General Fixes

1 Nov 2016 - 10:48

Hi all,

The last months we have worked hard to push out as many cool features as possible. The latest cool new feature are the rankings, which are now running in the background. A leaderboard of the grandmasters can be seen at

The upcoming 2 weeks we will focus on bringing you the art for the rankings in the game. But beside that, we would like to take some time to look in the general quality of the game. This means that we will:

  • Make knockout mode for 8 players
  • Redesign the refund system (so people don't feel like the game took their coins)
  • Improve several art parts of the game, especially the refer a friend and knockout art
  • Try to fix the desync issues
  • Have a look in the performance of the game

So we hope this will make the game a little more stable overall


Dev blog: Plans for upcoming 2 weeks: Rankings

17 Oct 2016 - 14:33

Good news from the developers. We will work the upcoming 2 weeks on one of the most anticipated feature for Curve Fever 3: Rankings!


The rankings of Curve Fever 3 will be quite similar to Curve Fever 2, however, with some changes.

First of all, there will be seasons in Curve Fever 3. This means you can try to reach a top position each season, making it a fun battle every 2 months.

Secondly, is that we will work with bonus points. Every day you will get some bonus points, that you can only convert to rank points if you play games. This gives a positive reason to play.

Thirdly, we will have seven leagues. You can fight yourself to the top from Bronze to Grand Masters. Grand Masters will only have place for 100 players, so lets see if you can make it to there.


We start working on it now, and if everything goes well, you will be able to play with rankings in 3 weeks!